Component Details
-
Manual ? Link to the manual page for this component
-
YouTube?? Link to the quick video tutorial for this component
-
Debug Mode – Enables relevant debug messages to be printed to the console
-
Alternate Input?– This enables the check for alternate inputs for the target component. If the InputMode is set to None, this option does nothing. If the InputMode is set to KeyCode, this option enables the setting for an alternate button (KeyCode) to register a click/touch. If the InputMode is set to VirtualButton, this option enabled the setting for an alternate virtual button (button name set in the InputManager) to register a click/touch.
-
Actions?– UIAction executed when this Key To Action is triggered. It can play a sound, play/stop a Particle System, trigger an Animation, send one or more Game Events and invoke one or more methods via the Unity Event