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Learn / Documentation / Script Reference / SoundGroupData.PlayMode


enumeration in Doozy.Engine.Soundy


The order in which clips will be played when you repeatedly fire the Play (sound) method
See Also: SoundGroupData


  • Random – Sounds are played randomly from a sounds list and refilled after all have been played. This uses true no-repeat, so even when all the sounds in the list have been played, it will not play the previous sound again on the next pass

  • Sequence – Sounds are played in the order they have been added to the sounds list. This option has additional settings