Added
- UIMenuCamera handling option for ReactorControllers
- Categories rename button for in all CategoryNameDatabases
Fixed
- BaseUISelectableAnimator from triggering double animations in certain use-cases
- UIMenuItemButton not resetting its preview every time the pointer leaves its bounds
- FluidWindows duplicating their content when entering PlayMode (in some cases Unity calls CreateGUI without reason)
- Progressor from printing a debug log about its reaction's heartbeat
- BaseUIContainerEditor missing null check for onStartBehaviourEnumField
- UIContainer and UISelectable animator’s editors from resetting to start values without any animations being triggered beforehand
- CategoryNameGroupWindowLayout not displaying the 'Empty Database' placeholder as expected
Updated
- UIContainerUIAnimator and UISelectableUIAnimator animation tabs to show move, rotate, scale and fade enabled indicators
Editor UI
- Fixed FluidTab, UIAnimationTab and ColorTab not resetting their size when recycled