Touch Detector
Code examples to perform various interactions with the Touch Detector
Init
Initialize the TouchDetector
using Doozy.Engine.Touchy; using UnityEngine; public class ExampleClass : MonoBehaviour { private void Start() { TouchDetector.Init(); } }
Get Swipe
Convert a SimpleSwipe into a Swipe
using Doozy.Engine.Touchy; using UnityEngine; public class ExampleClass : MonoBehaviour { public SimpleSwipe SimpleSwipeDirection; private void Start() { Swipe swipeDirection = TouchDetector.GetSwipe(SimpleSwipeDirection); } }
Get SimpleSwipe
Convert a Swipe into a SimpleSwipe
using Doozy.Engine.Touchy; using UnityEngine; public class ExampleClass : MonoBehaviour { public Swipe SwipeDirection; private void Start() { SimpleSwipe simpleSwipeDirection = TouchDetector.GetSimpleSwipe(SwipeDirection); } }
Get Swipe Direction
Get a Swipe direction by analyzing a given direction
using Doozy.Engine.Touchy; using UnityEngine; public class ExampleClass : MonoBehaviour { public Vector2 Direction; private void Start() { Swipe swipeDirection = TouchDetector.GetSwipeDirection(Direction); } }
Get SimpleSwipe Direction
Get a SimpleSwipe direction by analyzing a given direction
using Doozy.Engine.Touchy; using UnityEngine; public class ExampleClass : MonoBehaviour { public Vector2 Direction; private void Start() { SimpleSwipe simpleSwipeDirection = TouchDetector.GetSimpleSwipeDirection(Direction); } }