Class NodeMenu Scripting Learn / Documentation / Script Reference / NodeMenuManualNodeMenuclass in Doozy.Engine.Nody.Attributes / Inherits from AttributeDescriptionThe NodeMenu attribute is used to manually supply a Nody Node class with a context menu pathSee Also: NodeConstructors public NodeMenu(string menuName, int order, bool addSeparatorAfter = false, bool addSeparatorBefore = false) – Manually supply a Nody Node class with a context menu pathUnity Manual | Unity Scripting API | .NET API Browser allemaar2019-03-17T21:45:34+02:00